Monday, October 25, 2010

Who's Your Audience?

If your answer is "everyone," that's an indication that your idea is not focused. 'Everyone' will not like your work (see my previous post on that subject). Remember, everyone does not watch the Super Bowl.

Any media company that's interested in your work will want you to answer that question. You need to know. At Golf Channel we built a successful business aiming our programs at the core golfer, an adult male with a large annual income. Advertisers were willing to pay a premium to reach that audience, even when our overall numbers were low compared to other networks. We knew our audience. Do you know yours?

Knowing your audience does not mean pandering to them. It does mean shaping your work so they can relate to it. It might mean putting music from the early eighties in a work intended to reach 35-45 year-olds. If you were 10 in 1980, you're 40 this year. It will inform the type of vocabulary you use, the camera angles you choose, and the references your characters make.

It's a truism of creating content that the more specific you are, the more universal your appeal can be. Sesame Street is aimed at pre-school children, but its humor even amuses adults. The Harry Potter books were aimed at tweens, but then parents discovered how good they were. The recent Paranormal Activity was aimed at horror fans, but found a much larger audience.

Keep your audience in mind while creating content. Picture them if possible. It's a great way to keep you focused on the spine of the piece.

Tuesday, October 19, 2010

Five Lessons from Atomic Tom and Viral Video

Already over 1.5 million people have seen Brooklyn band Atomic Tom's you tube video for their latest song, 'Take Me Out.' If you haven't seen it yet, here's the link:

http://www.youtube.com/watch?v=NAllFWSl998

The video was shot on the subway in New York, by the younger brother and friends of the band on their iphones. The band plays the song while sitting in subway seats using their iphone instrument apps -- piano, microphone, bass, guitar and drums. They sound and video quality are fabulous. The song is catchy, but it's the idea and the execution of it. Word is spreading fast. People are sending it to friends. You will probably do the same after you see it.

If we analyze the elements, there's much to learn from this example to apply to our own work.

1. They had a great idea: Not just recording with the iphone apps, but playing on the subway and recording it on iphone cameras.

2. They executed the idea well: It's not enough to have an idea, you have to try to implement it. If they hadn't shot the video and edited it so well, the fact that they used itunes apps wouldn't be enough.

3. They were willing to try something different. Conventional videos hadn't helped the career of Atomic Tom (how many of you heard of them before this) so they were willing to try something unconventional.

4. They were ready to take advantage of their opportunity. had spent a great deal of time polishing their musical skills. Because they were accomplished musicians they made the best use of the iphone apps. They practiced for years so they would be ready for the opportunity when it came.

5. They weren't afraid to look ridiculous. They certainly thought they had something unusual and different, but the band had no idea if people would like it or not. They put it out on the web anyway.

How many of these lessons are you applying to your project? The band created a popular video success for a fraction of what it would cost a major media company. They didn't get paid directly, but the payoff will come in acclaim, tours, and downloads of their music. They had no money to pay a professional company to shoot their video, and used their creativity to make up for that.

Don't own an iphone? There are plenty of other phones, webcams, and reasonably priced HD cameras out there. What are you waiting for?

Friday, October 15, 2010

All Rights in Perpetuity in all media that currently exists or may be conceived

That phrase sounds a little like the Constitution, doesn't it? It isn't the Declaration of Independence, that's for sure. That phrase or something like it is becoming the standard request from media companies seeking to license your work, whether it's a movie, show, or five minute youtube video.

Media companies have a good a reason for that -- for example, they do not want to spend millions of dollars to license television rights for live major league baseball games only to find out that the baseball leagues are streaming games live on line to compete with them. Media companies have lost billions of dollars over the years through not anticipating future trends. Some movie companies didn't think it was worth the filing fee to renew copyrights on what they considered disposable entertainment, which is why so many films are in the public domain. In the early days of television the networks only licensed one play and one repeat for shows like "I Love Lucy," Just like the movie companies undervalued their films, the networks assumed sitcoms had no shelf life. Can you imagine the hundreds of millions CBS could have earned had they been able to negotiate a percentage of future earnings of "I Love Lucy?" Media companies are using this very broad language because they do not want to make that mistake again.

Should you agree to this? If you're just starting out you may not have a choice. Just recognize that this language eliminates any future earnings you'll have from the project, and sell it for as high a price as you can. As your work becomes more popular you will gain more negotiating leverage, and you may be able to retain some rights to your work. However, if you are going to retain certain rights make sure you can exploit them. For example, don't retain international rights to your show if you have no idea how to sell them. You may be better off taking a percentage of the ancillary income -- all sales made beyond the initial license. If your show becomes a theme park ride, shouldn't you get some money for that? You only will get that if you put it in your contract.

As I've said before, don't sign any agreement unless you've had your own entertainment lawyer review it. It will be more than worth the legal fees to make sure your rights are protected.

Saturday, October 9, 2010

Competition

In my post 'Lessons from Lone Star,' I pointed out that the main problem with the show was its unsympathetic, if good-looking, hero. In USA Today last week, (after my post) TV writer Gary Levin agreed that Lone Star's "con-man concept was a hard sell." Fox marketing chief Joe Earley is quoted saying "viewers may have found that a turnoff." I'm sorry the show failed, but glad to hear Fox agrees with me.

Levin also cited the show's tough time slot, 9:00 PM on Mondays, as another factor. The show was scheduled against ABC's Dancing With the Stars and CBS' Two and a Half Men, two of the most popular shows on broadcast television. Both shows have long-time fans that make appointments to see those shows.

Competition for eyeballs is something programming executives need to keep in mind, but something creators need to forget while developing their content. You need to focus on making your content as compelling as possible. Don't worry about anything else on television or being developed. Make your show so good that your competition will avoid you.

Remember the top shows are #1 until someone knocks them off. Two and a Half Men is the top-rated sitcom now, but some day another show will come along that will be more popular. That may be your project. Just appeal to more people, and you will have higher ratings. Since it takes time to develop shows, you never know what show will be popular when yours is ready to premiere. Don't worry about the competition. Make them worry about you.